# Babylonian Twins — Press Fact Sheet

**Babylonian Twins: The Definitive Edition** — a puzzle-platformer set in ancient
Mesopotamia. Control the twin princes **Nasir** and **Blasir**: freeze one into solid
stone — a stepping stone, a counterweight, a shield — while the other drills, dashes, and
battles through five hand-drawn worlds to lift the curse on Babylon.

## Fast facts

- **Developer:** Bithunch LLC
- **Origin:** created in **Baghdad, Iraq, 1993** — the first commercial video game made in Iraq
- **2026 release:** the **Definitive Edition**
- **Platforms:** Steam (**Windows · macOS · Linux**) — wishlist now; **iOS & Android live now**
- **Price:** **$14.99** on Steam; free to start on mobile
- **Languages:** 11, including full right-to-left **Arabic**
- **Steam:** https://store.steampowered.com/app/4981370/
- **Website:** https://www.babyloniantwins.com
- **Press contact:** contact@bithunch.com

## Team (original, 1993)

- **Rabah Shihab** — author & code (MC68000 assembly)
- **Murtadha Salman** — graphics
- **Mahir AlSalman** — music

## The 33-year story (short version)

1993, Baghdad, under sanctions: three friends build the game on a single **Amiga 500**
(512KB RAM, no hard drive, plugged into a TV). It is finished — but never commercially
released. Around 2006 a family YouTube upload (the "khubuz" channel) quietly gathers tens
of thousands of views. In **2008** the English Amiga Board rediscovers it — a 24-page
thread, *"Babylonian Twins — An Amiga game?!"*, hunts down the creators. A playable demo
disk, downloaded from **70+ countries**, reunites the team. **2010:** an iOS remake ships,
**featured by both Apple ("Great Platformer") and Google (Staff Picks)**. **2026:** the
author rebuilds the game in Godot for the Steam **Definitive Edition** — which bundles the
original 1993 game as a fully playable second launch option.

## Key features

- **Two-body puzzle design** — switch twins in a single tap; the idle twin freezes into
  solid stone that the other prince climbs, rides, or hides behind
- Five hand-drawn worlds of ancient Mesopotamia; hidden rooms and treasure
- Full **gamepad + Steam Input**; achievements, best-time leaderboards, cloud saves
- **11 languages** including Arabic (RTL)
- **The Steam edition includes the original 1993 Amiga game, fully playable — only on Steam**

## Accolades (verified)

- **TouchArcade — 4.5/5**
- **Metacritic — 79/100** (iOS, "Generally Favorable")
- **Pocket Gamer — 4/5, Silver Award**
- **GamePro — 90/100**
- **Featured by Apple** ("Great Platformer") **and Google** (Staff Picks)

## Coverage

13 archived press pieces — Wired, Ars Technica, Edge, TouchArcade, Pocket Gamer, GamePro,
Vancouver Sun, UPenn/Wharton, Play the Past, The Independent, Obligement, and the book
*Buttonless*: https://www.babyloniantwins.com/files/press/pdf/

## On AI (disclosure)

The 2026 rebuild used AI tooling to help port the code between engines. **All art, music,
and level design are the original human work** from 1993/2010. *"AI moved the code. Humans
made the game."*

## Assets in this kit

- Logo, app icon, key art
- Gameplay screenshots (2026 Definitive Edition)
- 1993 Amiga original screenshots
- Character art (the twins)

Trailer: on the Steam page and at babyloniantwins.com.
