Blog
News & notes.
Development notes, history, and the road to launch.
September 1, 2026
Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly
Babylonian Twins is an Amiga platformer I built in Baghdad in 1993, in 68000 assembly. This summer an LLM ported it to Godot, and this is what I found when I read back through what it did. The original disks are now free on itch.io.
July 22, 2026
A new home for the story
We're opening a blog — a place to write about where Babylonian Twins came from, and where it's going next.